The World of Warcraft (WoW) latest expansion, Wrath of the Lich King, provides further proof of developer Blizzard Entertainment's commitment to both quality and quantity. Lich King adds vast new swaths of content to suck away hours of gamers' lives. The add-on succeeds because of the unparalleled level of polish Blizzard gives all its games, and at $40, Lich King is also the best dollar-per-hour deal you're likely to find in any new video game.
Blizzard's famous attention to detail has helped draw 11 million players to Warcraft since the Burning Crusade edition 2004 launch. They've spent countless hours questing, socializing and slaying monsters and wildlife in the expansive fantasy world.
These players will thoroughly enjoy Lich King. The content additions are far too numerous to list here, but every segment of the WoW fan base will find something to enjoy in the expansion pack.
Those who like player-versus-player combat will adore the new battlegrounds and the addition of vehicular combat. Those who spend their days in Azeroth as pacifist craftsmen will be pleased to hear that every single profession has been granted a wealth of new recipes and abilities.
More broadly, all the gamers who have been stuck at level 70 since The Burning Crusade expansion will be happy to have an additional 10 levels of experience to work through and a huge new landmass to explore, complete with hundreds of entertaining quests and lore. The Blizzard writing team has truly outdone itself with the new quest lines: Almost every goal in Wrath is entertaining and often quite novel.
I could go on for hours about each of the individual additions to the game -- I haven't even mentioned the surprisingly unique Death Knight character class -- but it's more important to specify why this expansion is Blizzard's finest Massive Multiplayer Online (MMO) release to date.
To understand why Blizzard is so successful and so adamantly beloved by fans, one needs only look at the company's competition. Age of Conan, for instance, was widely voted as the first real competitor for Blizzard's game since 2004, and gamers had extremely high hopes that the game could deliver something innovative and new. Though the title promised many novel ideas, when it finally hit shelves, gamers were disappointed by the overall level of the quality-assurance work that went into the game.
In the early days after release, you literally couldn't walk more than a few feet without seeing someone's character vanishing into the side of a building or losing track of a quest goal due to your target disappearing at random. Even now, six months after release, Age of Conan remains a disappointing mess of half-fulfilled promises and bugs that may never be fixed.
By comparison, Wrath of the Lich King is practically flawless. No large MMO releases will ever be completely bug-free, thanks to the sheer amount of content contained in these games, but Blizzard's quality control is miles ahead of its competition. In the nearly 100 quests I have run since Wrath's November thirteenth launch, I have only encountered one bug that prevented me from finishing a task.
It's certainly impressive that Blizzard has released an expansion with thousands of hours of additional content, but even more impressive is that all the content is present and functional on launch day.
KINGDOM HEARTS series has been a major hit on Playstation2 games and that is why i want to do some reviewing on its game play. This is the first installment of the series, released on 2002.
Platform:Playstation2 Personal rating: 8/10 Good
The boss battles in Kingdom Hearts are probably the highlight of the game-play. On the one hand, they're all over the map, ranging from very easy to quite difficult. In the latter cases, you will be frustrated by having to sit through battle cut-scenes again for every time you are beaten. But there is quite a bit of variety in the encounters, and some of them are so unmistakably impressive that you will go into each one eagerly rather than with dreadful expressions. The tactics you will need to use to succeed will vary quite a bit, but simple logic and good reflexes will come into play much more frequently than puzzle solving or guesswork. Actually, in a nod to the Final Fantasy game series, one perfect tactic for getting past the game's toughest battles is simply to spend a lot of time wasting small fries beforehand. Gain enough levels and those hard fights will become a breeze.
One aspect of Kingdom Hearts' game-play that does not fare nearly as well are the shooting sequences in between each of the worlds. What is all this science-fiction third-shooter stuff doing in the middle of this game? Well, maybe it's not really any more out of place than anything else, but the problem is it's just not executed effectively. The shooter stages are just pale imitations of NINTENDO's boring shooting games, and they will leave you stuck on rails for several minutes at a time as you blast away at a bunch of indistinguishable opponents. The backgrounds and abstract shapes almost make these sequences seem even more boring than they are. At any rate, your perception will be all out of whack in outer space, and for some reason you'll find yourself missing your targets often. The fact that there is a rather involved, but decidedly complicated ship design feature built into the game, letting you customize your ship or even build a new one from scratch, seems like a waste the only thing you will want to is get the shooting stages over with as quickly as possible and since they are all easy, you will.
If nothing else, the shooting stages clearly stand between you and the next chance you will have to meet one of the game's colorful characters. There is no denying that the production values of Kingdom Hearts are one of the best things about it. Though virtually, everything you'll see in the game is rendered in real time. Kingdom Hearts looks incredible, and most all of the characters--especially the Disney characters look really impressive. The Disney characters generally manage to capture the detailed facial animations and expressive movements of their cinematic counterparts--an amazing feat for a game, considering that Disney's animators are some of the best in the world.